KVCC: AAMT 131 - 3D Animation
3D Animation Breakdown
WHAT
3D Animation is the process of taking a given story or scene and animating it within a 3D environment. This process exclusively requires a computer environment, and often requires a long rendering process once complete.
WHEN
The actual implementation of 3D Animation is one of the last (and largest) parts of the animation pipeline. The equivalent is implementation of 2D Animation. One often chooses 3D when then don’t want to deal with the very manual process of 2D Animation.
HOW
Creating a 3D Animation is a very involved process that often involves several pieces of software, each with its own learning curve.
The animation starts with Asset Creation, often in the form of Models, Objects, and Scenes. Then comes Posing, Lighting, Rigging, Animation, and Framing of these objects. Finally comes Effects, Rendering, and Post-Edits.
WHY
The ultimate goal of an animation pipeline is to have a final animation of some kind.
The two options are 2D Animation or 3D Animation, each having their own benefits and drawbacks.
3D Animation pipelines tend to be much more forgiving to changes later in the process, allowing for a more dynamic and iterative process.
The drawback is that 3D Animation tends to have a lot of different software to learn, and by extension generally has a higher initial learning curve.