KVCC: AAMT 131 - 3D Animation

3D Animation Breakdown

WHAT

3D Animation is the process of taking a given story or scene and animating it within a 3D environment. This process exclusively requires a computer environment, and often requires a long rendering process once complete.

WHEN

The actual implementation of 3D Animation is one of the last (and largest) parts of the animation pipeline. The equivalent is implementation of 2D Animation. One often chooses 3D when then don’t want to deal with the very manual process of 2D Animation.

HOW

Creating a 3D Animation is a very involved process that often involves several pieces of software, each with its own learning curve.

The animation starts with Asset Creation, often in the form of Models, Objects, and Scenes. Then comes Posing, Lighting, Rigging, Animation, and Framing of these objects. Finally comes Effects, Rendering, and Post-Edits.

WHY

The ultimate goal of an animation pipeline is to have a final animation of some kind.

The two options are 2D Animation or 3D Animation, each having their own benefits and drawbacks.

3D Animation pipelines tend to be much more forgiving to changes later in the process, allowing for a more dynamic and iterative process.

The drawback is that 3D Animation tends to have a lot of different software to learn, and by extension generally has a higher initial learning curve.

Examples

External Resources

Industry Software

Maya Software Logo

Maya

Paid modeling software, often used by the industry. Also very strong set of animation tools.

Blender Software Logo

Blender

Free jack-of-all-trades modeling software. Good for general-use, and can do a little bit of everything, but specializes in nothing.

zBrush Software Logo

zBrush

Paid modeling software to digitally sculpt organic models.

Houdini Software Logo

Houdini

Industry software for creating various 3D effects.

Substance Painter Software Logo

Substance Painter (& Adobe Substance Suite)

Texturing & material-creation software to paint textures and create materials directl onto models.

Unreal Engine Software Logo

Unreal Engine

Comparable to Unity. Started as a game engine. But now used in many applications, including product design, movies, and more.

Unity Software Logo

Unity

Comparable to Unreal Engine. Started as a game engine. But now used in many applications, including product design, movies, and more.

Books

Maya 2024 Basics Book Cover

Autodesk Maya 2024: Basics Guide

By Kelly Murdock

Lighting for Animation Book Cover

Lighting for Animation: The Art of Visual Storytelling

By Jasmine Katatikarn & Michael Tanzilo

Anatomy for 3D Artists Book Cover

Anatomy for 3D Artists

By Chris Legaspi

Beginners Guide to zBrush Book Cover

Beginner's Guide to zBrush

By 3dtotal Publishing

Extra Learning Resources

Academic Pheonix Plus Youtube Channel Icon

"Academic Phoenix Plus" Youtube Channel

Very informative resource for many free videos on learning to use Maya

Blender Guru Youtube Channel Icon

"Blender Guru" Youtube Channel

Very helpful free tutorials on how to learn and use Blender. Particularly the "donut tutorial", and he makes a new version of it with each new major version of Blender.